Screenshot Saturday Sundays isn’t dead! Having retreated in order to the Scottish Highlands to take real-life screenshots of insects, frogs and all sorts associated with nonsense, we return to the particular big city this weekend regarding another round-up of virtual pictures, gifs, and videos. This 7 days: Lurkers in the forest, city flight, next-door neighbours and the wibbly wobbly swordfight.
Given the absence, you’ll reduce me if I push the particular rules a bit to get this clip of Austrian wonderland Hinterberg from last week’t lineup. It’s just as well much of a looker in order to pass up.
Strange creatures in the forests associated with #Hinterberg, pt. 2.#screenshotsaturday #madewithunity pic.twitter.com/kkBQ2Q2meU
— Microbird (@MicrobirdGames) September 26, 2020
A contemporary fantasy quest through Philipp Seifried and Regina Reisinger, Hinterberg already looks gorgeous. This particular week’s gloomy Alpine jungles are a long way taken out from the blinding oranges associated with past urban landscapes, our plucky sword-swinging student already looking away of place when this brutish horn boy emerges from the particular woods. While it’s nevertheless early days for Hinterberg, I’ll definitely have my eye on it over the arriving months.
Let’s wish they’re a better fencer than our next fellow, thoughts. I s’pose flailing extremely works if your opponent is definitely standing completely still.
I wanted to make a good auto chess kinda game, yet somehow it became like this particular #gamedev #screenshotsaturday pic.twitter.com/dfkiYRiWBD
— Shingpapi (@shingpapi) October four, 2020
What I really love about Shingpapi’s small scuffle is how it’t only the latest iteration associated with this wonderfully wobbly chunky design. A scroll back through their own feed shows some remarkable testing, from sword-swinging Breakout duels in order to royal skeletal dance-offs. There’t a tactics game buried within there, somewhere, but I’mirielle genuinely just excited to notice how a variety of directions this happy band of puppets can become pulled in.
After just about all that, though, I think it’s about time we place down our swords and satisfy the neighbors in village contractor Kainga.
Working upon randomized neighboring towns in Kainga.
Trying to maintain a sensation of uniqueness and familiarity.#screenshotsaturday #gamedevelopment #indiedev #indiegame #solodev #UE4
Join the conversation on discord ;)https://t.co/RBTz1raVv6 pic.twitter.com/gr5jRQ7j0u
— KaingaGame (@game_tribal) October 4, 2020
Now, I do be concerned Erik Rempen’s “tribal” game may veer too near to some awkward cultural tropes. Nevertheless, the ancient city-builder is definitely playing with some interesting tips regarding community and environment, along with your society seeming to suit itself around village leaders plus the local environment. What’t actually grabbed me is the particular fauna, though – wild since it is with Morrowind-esque striders, turtle-finned squidbeasts, and armies that will wage war riding atop enormous snails. More weird and enormous beasts, please and thank a person.
Finally, after a strong few days of Star Battles: Squadrons, I’m just regarding ready to jump into anything at all with two wings and the cockpit.
Just may get caught! 🚀
|| #screenshotsaturday #indiedev #gamedev #lowpoly #madewithunity #HPSXRP #scifi #FutureReality || picture.twitter.com/CdAgoQLyvJ
— Neurobew (@Neurobew) September 26, 2020
I don’t think I’mirielle ever likely to get over just how sick the PS1 revival visual looks. But while I enjoy Haunted PS1‘s stuff, it’s always cool to find the seem used outside of a scary context. Rather, Future Reality has generated a rad-as-hell jet fighter from the system’s limitations, screaming among high-contrast tower blocks while incredibly 90s beats pump up the particular soundscape. Love it.